Solider for TF Industiries



A rugged and ready crack shot from the Australian outback, the Sniper prefers to pick his targets off from a distance, though he isn't afraid to get his hands dirty if the situation requires. Preferring to hide in elevated or hard-to-see spots, the Sniper can pick off slow moving classes like the Heavy with ease. The Sniper is also ideal for eliminating enemy Medics, giving his team a chance to advance.

While the Sniper tends to isolate himself from the frontlines, the Huntsman sees him move up the field, laying down suppressing volleys of arrows while his ancient and mysterious Jarate powers can increase damage dealt against his foes by himself and teammates alike.In his former life as a tracker of dangerous game in the unforgiving Australian outback, the Sniper wouldspend months by himself. Prolonged isolation taught him a valuable lesson: You don't have to rely on other people if you never miss.


Sniper Rifle: Basic ranged sniper rifle.

Huntsman: A powerful bow and arrows.

SMG: For dealing with close enemies.

Jarate: Stuns enemies when throw.

Razorback: A protection gainst backstabs.

Kukri: Autrallian-made knife.

Tribeman's shiv: A blade made of wood.